﻿namespace HutongGames.PlayMakerEditor
{
    using System;

    public enum VariableType
    {
        Bool = 2,
        Color = 6,
        Float = 0,
        GameObject = 3,
        Int = 1,
        Material = 8,
        Object = 11,
        Quaternion = 10,
        Rect = 7,
        String = 4,
        Texture = 9,
        Unknown = -1,
        Vector3 = 5
    }
}

